Spectral Throw now deals 20% more damage at all levels. Spoiler. Apart from the fact that 70 travel distance is not really what you constantly get, even if you put 50 (normal 1 screen long more or less) you get to 75ish mills, that multiplied x2 since ST comes back or do weird stuff with sniper's mark is roughly 150mill. Enchantment Spectral Throw Projectile Deceleration 1, Enchantment Spectral Throw Projectile Deceleration 2, Enchantment Spectral Throw Projectile Speed 1, Enchantment Spectral Throw Projectile Speed 2, Spectral Throw with no speed or acceleration modifiers, https://www.poewiki.net/index.php?title=Spectral_Throw&oldid=1321634, Creative Commons Attribution-NonCommercial 3.0 Unported. It flies out and then returns to you, in a spinning attack that damages enemies in its path.Additional Effects per 1% Quality: 0.5% increased Attack Speed1% increased Projectile Speed0.5% reduced Projectile SpeedFires an additional ProjectilePlace into an item socket of the right colour to gain this skill. Divergent Vaal Venom Gyre 38%. It drops after killing the first monster of the game, Hungry Corpse. Now has a 40% chance to retain caught projectiles fired after using Whirling Blades at all gem levels. Right click to remove from the Socket. This is a Support Gem. Requires a Dagger or Claw. It was probably the easiest run I've ever had through the Acts. Fork Support 98%. Projectile does not Return until it is done Chaining. This is an automated message posted because your flair indicates that this post is a build or showcase and I couldn't find a Path of Building link in your post. I played a similar build, cold damage hearld of ice omni deadeye with snipers mark. Lightning Strike is also another option. Class: Ranger DeadEyeMain Skill(s): Dex Stacker Spectral ThrowType: mapper / bosserPOB: https://pastebin.com/P3as79fcPrice: 90ex (price breakdown in POB note. Adds an incubated Quality Gem item to an equippable item. Right click this item then left click an item to apply it. Subscribe if you enjoyed! If you want more information with POB and have any questions https://www.pathofexile.com/forum/view-thread/2626271 Builed g. Spectral Throw now deals 46% of weapon damage at level 1, but increases as it levels. Spectral Throw now deals 20% more damage at all levels. I tested many skills and spectral throw and cobra lash damage felt way weaker compared to what you get with venom gyre + whirling blades. Cobra Lash is an attack skill that fires chaining projectiles that deal chaos damage with a chance to poison. A simple crafting guide would be so great :). It throws the current melee weapon at an enemy and returns to the player, dealing damage to enemies in its path. I had something like 4m dps in pob (the outgoing projectile dps) but it killed minotaur in 2-3 seconds. Scales VERY well off gem levels. The Incubated item drops after killing a specific number of monsters. Venom Gyre is a claw/dagger attack skill that throws a projectile that deals chaos damage with a chance to poison. It drops after killing the first monster of the game, Hungry Corpse. Mathil has dex stacking ST video and it looks solid, some others have similar videos. I really dont know what kind of plan could get me in to avoid leveled twice Any suggestions ? Spectral Throw is a type of skill that can be played in many different ways, it's very basic in nature which allows you to shape it however you want. Those looks so cool. Very cool build. Thanks a lot for contributing to this sub! Venom gyre does need the helm enchant though to work properly and ricochet instead of farshot. Every obsession began with a single, innocent taste. Some notable numbers:42m outgoing proj damage(youll see why this is misleading with how fast double wave 30 bosses disappear)10m returning proj damage184k EHP38k effective maximum hit taken. Now converts 60% of physical damage to chaos damage (from 50%). Adds an incubated Quality Gem item to an equippable item. 10% increased maximum Life, 10% reduced Life Recovery rate49%. Path of Exile Wiki is a FANDOM Games Community. Projectiles released by Whirling Blades are considered new projectiles, while Returning Projectiles are not. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Press J to jump to the feed. Maybe cause malevolence can also extend Elusive duration? Right click to remove from a socket. Fixed a bug where Spectral Throw could travel further than intended if used when standing very close to a wall. Best Deadeye Builds for The Forbidden Sanctum League (PoE 3.20) Published. I tried to focus on crit damage for the purpose of stacking poisons, while still having decent trash clear speed. ._1EPynDYoibfs7nDggdH7Gq{margin-bottom:8px;position:relative}._1EPynDYoibfs7nDggdH7Gq._3-0c12FCnHoLz34dQVveax{max-height:63px;overflow:hidden}._1zPvgKHteTOub9dKkvrOl4{font-family:Noto Sans,Arial,sans-serif;font-size:14px;line-height:21px;font-weight:400;word-wrap:break-word}._1dp4_svQVkkuV143AIEKsf{-ms-flex-align:baseline;align-items:baseline;background-color:var(--newCommunityTheme-body);bottom:-2px;display:-ms-flexbox;display:flex;-ms-flex-flow:row nowrap;flex-flow:row nowrap;padding-left:2px;position:absolute;right:-8px}._5VBcBVybCfosCzMJlXzC3{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;color:var(--newCommunityTheme-bodyText)}._3YNtuKT-Is6XUBvdluRTyI{position:relative;background-color:0;color:var(--newCommunityTheme-metaText);fill:var(--newCommunityTheme-metaText);border:0;padding:0 8px}._3YNtuKT-Is6XUBvdluRTyI:before{content:"";position:absolute;top:0;left:0;width:100%;height:100%;border-radius:9999px;background:var(--newCommunityTheme-metaText);opacity:0}._3YNtuKT-Is6XUBvdluRTyI:hover:before{opacity:.08}._3YNtuKT-Is6XUBvdluRTyI:focus{outline:none}._3YNtuKT-Is6XUBvdluRTyI:focus:before{opacity:.16}._3YNtuKT-Is6XUBvdluRTyI._2Z_0gYdq8Wr3FulRLZXC3e:before,._3YNtuKT-Is6XUBvdluRTyI:active:before{opacity:.24}._3YNtuKT-Is6XUBvdluRTyI:disabled,._3YNtuKT-Is6XUBvdluRTyI[data-disabled],._3YNtuKT-Is6XUBvdluRTyI[disabled]{cursor:not-allowed;filter:grayscale(1);background:none;color:var(--newCommunityTheme-metaTextAlpha50);fill:var(--newCommunityTheme-metaTextAlpha50)}._2ZTVnRPqdyKo1dA7Q7i4EL{transition:all .1s linear 0s}.k51Bu_pyEfHQF6AAhaKfS{transition:none}._2qi_L6gKnhyJ0ZxPmwbDFK{transition:all .1s linear 0s;display:block;background-color:var(--newCommunityTheme-field);border-radius:4px;padding:8px;margin-bottom:12px;margin-top:8px;border:1px solid var(--newCommunityTheme-canvas);cursor:pointer}._2qi_L6gKnhyJ0ZxPmwbDFK:focus{outline:none}._2qi_L6gKnhyJ0ZxPmwbDFK:hover{border:1px solid var(--newCommunityTheme-button)}._2qi_L6gKnhyJ0ZxPmwbDFK._3GG6tRGPPJiejLqt2AZfh4{transition:none;border:1px solid var(--newCommunityTheme-button)}.IzSmZckfdQu5YP9qCsdWO{cursor:pointer;transition:all .1s linear 0s}.IzSmZckfdQu5YP9qCsdWO ._1EPynDYoibfs7nDggdH7Gq{border:1px solid transparent;border-radius:4px;transition:all .1s linear 0s}.IzSmZckfdQu5YP9qCsdWO:hover ._1EPynDYoibfs7nDggdH7Gq{border:1px solid var(--newCommunityTheme-button);padding:4px}._1YvJWALkJ8iKZxUU53TeNO{font-size:12px;font-weight:700;line-height:16px;color:var(--newCommunityTheme-button)}._3adDzm8E3q64yWtEcs5XU7{display:-ms-flexbox;display:flex}._3adDzm8E3q64yWtEcs5XU7 ._3jyKpErOrdUDMh0RFq5V6f{-ms-flex:100%;flex:100%}._3adDzm8E3q64yWtEcs5XU7 .dqhlvajEe-qyxij0jNsi0{color:var(--newCommunityTheme-button)}._3adDzm8E3q64yWtEcs5XU7 ._12nHw-MGuz_r1dQx5YPM2v,._3adDzm8E3q64yWtEcs5XU7 .dqhlvajEe-qyxij0jNsi0{font-size:12px;font-weight:700;line-height:16px;cursor:pointer;-ms-flex-item-align:end;align-self:flex-end;-webkit-user-select:none;-ms-user-select:none;user-select:none}._3adDzm8E3q64yWtEcs5XU7 ._12nHw-MGuz_r1dQx5YPM2v{color:var(--newCommunityTheme-button);margin-right:8px;color:var(--newCommunityTheme-errorText)}._3zTJ9t4vNwm1NrIaZ35NS6{font-family:Noto Sans,Arial,sans-serif;font-size:14px;line-height:21px;font-weight:400;word-wrap:break-word;width:100%;padding:0;border:none;background-color:transparent;resize:none;outline:none;cursor:pointer;color:var(--newRedditTheme-bodyText)}._2JIiUcAdp9rIhjEbIjcuQ-{resize:none;cursor:auto}._2I2LpaEhGCzQ9inJMwliNO,._42Nh7O6pFcqnA6OZd3bOK{display:inline-block;margin-left:4px;vertical-align:middle}._42Nh7O6pFcqnA6OZd3bOK{fill:var(--newCommunityTheme-button);color:var(--newCommunityTheme-button);height:16px;width:16px;margin-bottom:2px} It throws the current melee weapon at an enemy and returns to the player, dealing damage to enemies in its path. And i had +1 proj from large cluster and +1 from megalomaniac Alt quality is +1 chain and the skill itself has way higher proj speed than spectral throw so the clearspeed is a lot better. Fires a returning projectile that can be caught. Spectral Throw now has a base Mana cost of 5 at gem level 1 (previously 7), up to 8 at gem level 20 (previously 9). Spectral Throw is an attack skill. Crafting weapons always seems too hard for me. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. I am really excited. Check the to-do list of updates needed for version 3.14.0. Caught projectiles spiral outwards when you use Whirling Blades and do not return. ES: 74 Projectiles travel their slowest when they are at their limit of the range and will therefore cause the maximum number of hits near there. Well, I tried this build, too - have a lvl 93 Deadeye with ~15-20ex budget that I spent, Bought a claw with the right implicit after his first Cobra Lash video, because it looked cool, so only paid 4 ex for that weapon ;), (Cheapest claw with this implicit right now is at 25ex). ._1sDtEhccxFpHDn2RUhxmSq{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex;-ms-flex-flow:row nowrap;flex-flow:row nowrap}._1d4NeAxWOiy0JPz7aXRI64{color:var(--newCommunityTheme-metaText)}.icon._3tMM22A0evCEmrIk-8z4zO{margin:-2px 8px 0 0} LEGAL INNOVATION | Tu Agente Digitalizador; LEGAL3 | Gestin Definitiva de Despachos; LEGAL GOV | Gestin Avanzada Sector Pblico Fires a poisonous projectile based on your weapon that will chain between enemies. With optimal positioning the skill can hit 3-4 times, or 4-5 times with the. Your Spectral Throw becomes a triple blade effect. If he was doing it again he'd go for a Hunter (or Shaper) claw that rolled the dex stack mod as an explicit mod and keep the normal implicit. It's hard to quantify how good it is so I'll just ignore it for the sake of this post. Supports projectile skills, and any other skills that chain. Spectral ThrowAttack, ProjectileLevel: (1-20)Cost: (5-8) ManaAttack Speed: 110% of baseAttack Damage: (80-125)% of baseEffectiveness of Added Damage: (80-125)%Projectile Speed: 1000Throws a spectral copy of your melee weapon. .ehsOqYO6dxn_Pf9Dzwu37{margin-top:0;overflow:visible}._2pFdCpgBihIaYh9DSMWBIu{height:24px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu{border-radius:2px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:focus,._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:hover{background-color:var(--newRedditTheme-navIconFaded10);outline:none}._38GxRFSqSC-Z2VLi5Xzkjy{color:var(--newCommunityTheme-actionIcon)}._2DO72U0b_6CUw3msKGrnnT{border-top:none;color:var(--newCommunityTheme-metaText);cursor:pointer;padding:8px 16px 8px 8px;text-transform:none}._2DO72U0b_6CUw3msKGrnnT:hover{background-color:#0079d3;border:none;color:var(--newCommunityTheme-body);fill:var(--newCommunityTheme-body)} Supported Skills deal (15-6)% less Projectile Damage, Supported Skills deal (35-26)% less Projectile Damage, x% Increased Physical Damage with Two Handed (or One Handed) melee weapons, Supported Skills have (50-69)% increased Projectile Speed, 30% reduced Spectral Throw Projectile Deceleration, "Masters of wit, strength and cunning. It does not grant a bonus to your character, but to skills in sockets connected to it. For ("normal") mapping alone you can get faster clearspeed with other builds like CF KB that are much more budget friendly. Venom gyre is just a better version of spectral throw, I'm not sure why people are choosing to play it when venom gyre exists. Cobra Lash or Venom Gyre + Greater Multiple Projectiles + Added Chaos Damage + Deadly Ailments + Vile Toxin + Unbound Ailments This is the optimal setup, it leaves us with some hit damage thanks to Chaos Damage and Vile Toxin. Spectral Throw can be created from the following recipes: This item can be bought at the listed NPC vendors, after completing the following quests: In addition, Spectral Throw is the starting skill gem for Scion. All items grant the level 10 version of the skill except for Law of the Wilds, which grants the level 25 version. Vaal Spectral Throw is a vaal projectile attack that throws a copy of the player's melee weapon, spiralling outwards from the character and hitting enemies in its path. I wish dudeman would fold up his mod list when the overlay map is shown. Enchantment Venom Gyre Chance To Retain Projectile On Release 2, Enchantment Venom Gyre Withering On Hit Chance 1, Enchantment Venom Gyre Withering On Hit Chance 2, Pages with broken skill progression tables, Venom Gyre has a 25% chance to keep caught Projectiles fired by using, Venom Gyre has a 12% chance to inflict Withered for 2 seconds on, Venom Gyre has a 20% chance to inflict Withered for 2 seconds on. Its been SEVERAL years since Spectral Throw has been any sort of usable. Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. Leveling Guide. Requires a Dagger or Claw. Reach into the Void and claim your prize. Spectral Throw has had its damage increased. "Masters of wit, strength and cunning. 1. Always love to see mathil blow off some currency. It flies out and then returns to you, in a spinning attack that damages enemies in its path. Spectral Throw has had its damage increased. That's easily +4 projectiles on a deadeye, or just use a dying sun for mapping and do anything else, probably with trinity. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Throws a spectral copy of your melee weapon. Contents 1 Skill functions and interactions 2 Gem level progression 3 Item acquisition 3.1 Upgrade paths 3.2 Quest reward 3.3 Vendor reward Venom Gyre has a base DPS of 198% which is very close to Spectral Throw, but you also get the bursty whirling blades thing in the mix. Now deals 90% of base damage at gem level 1 (from 80%), up to 115% at gem level 20 (from 104%). If no specific monster is chosen, one is picked at random. Spectral Shield Throw Lacerate Volatile Dead Static Strike Infernal Blow Fire Trap Lightning Trap Barrage Blade Vortex Shattering Steel Venom Gyre Blade Trap Spectral Helix Poisonous Concoction: Ice Nova Scorching Ray Storm Burst Static Strike Rain of Arrows Blade Vortex Spectral Shield Throw Lacerate Elemental Hit Volatile Dead Creeping Frost . Right click this item then left click an item to apply it. As an added aside, it's been over 1 week of the league and there still hasn't been a video of Vaal Spectral Throw posted anywhere (including Youtube). Passives. Life: 5,180 139%. Per 1% Quality: Returning Projectiles deal -1% less Damage Fires a returning projectile that can be caught. By level 15 of the gem, you will dealing 60% of weapon damage. BUILD IS STILL UNDER CONSTRUCTION, I WILL SUCCESSFULLY DEVELOP. Projectiles from Supported Skills have 1% chance for an additional Projectile when Forking, Projectiles from Supported Skills Pierce an additional Target, Supported Skills deal (-10-9)% more Projectile Damage, Supported Skills have 0.5% increased Attack Speed, Supported Skills have 1% reduced Mana Cost, Projectiles Fired by Supported Skills have 1% increased Projectile spread, Supported Skills fire 2 additional Projectiles, Supported Skills fire 4 additional Projectiles, x% Increased Physical Damage with Two Handed (or One Handed) melee weapons, Supported Skills have 0.5% increased projectile Speed, Projectiles have 3% chance to Return to you from final Target, Supported Skills have (50-69)% increased Projectile Speed, 30% reduced Spectral Throw Projectile Deceleration. Keywords Dive through enemies, dealing weapon damage. Crafting noob so sorry if I'm asking dumb questions. .LalRrQILNjt65y-p-QlWH{fill:var(--newRedditTheme-actionIcon);height:18px;width:18px}.LalRrQILNjt65y-p-QlWH rect{stroke:var(--newRedditTheme-metaText)}._3J2-xIxxxP9ISzeLWCOUVc{height:18px}.FyLpt0kIWG1bTDWZ8HIL1{margin-top:4px}._2ntJEAiwKXBGvxrJiqxx_2,._1SqBC7PQ5dMOdF0MhPIkA8{vertical-align:middle}._1SqBC7PQ5dMOdF0MhPIkA8{-ms-flex-align:center;align-items:center;display:-ms-inline-flexbox;display:inline-flex;-ms-flex-direction:row;flex-direction:row;-ms-flex-pack:center;justify-content:center} ._12xlue8dQ1odPw1J81FIGQ{display:inline-block;vertical-align:middle} Supported Skills have 1% increased Chaining range, Supported Skills have 1% increased Projectile Speed, Projectiles Fired by Supported Skills have 4% chance not to Pierce Enemies. It does not grant a bonus to your character, but to skills in sockets connected to it. Spectral Throw has the following alternate skill effects: Throws a spectral copy of your melee weapon. If you believe that your post qualifies for having this requirement waived please reply below and explain why, once a mod has checked that you have indeed met this requirement they will also delete this message. Spectral Throw has the following alternate skill effects: Please consider helping keep the wiki up to date. You will lose Virulence over time, at a rate which increases the more Virulence you have.
venom gyre vs spectral throw
2023-04-11 08:34
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