This build is based on the idea of making an extremely overpowered melee character. Players can try a variety of builds in Star Wars KOTOR. Youre better off focusing on speeding through combat and the story. That's Gurren Lagann. New players looking to get started building the best Guardian in Star Wars: KOTOR 2 should check out this guide to help get the ball rolling. A higher Wisdom Attribute means more Force Points. Thats mainly because me and Kreia could handle pretty much everything, so third companion was mostly acting as cannon fodder. Anyone familiar with Star Wars lore knows that Mace Windu was not the traditional Jedi. This gives the character the Persuade skill early in the game. Affect Mind If youre not going for Persuade skill, be sure to pick this Power so you could convice dumb thugs to commit suicide by jumping over rail on Nar Shadaa. MORE: Games With The Best Mods Available, Ranked. This build is a combination of a Scout and a Guardian (for Force Jump). This item will only be visible to you, admins, and anyone marked as a creator. Important thing is that second rank grants your +1 Attack per round and second +2 Attacks. A good, old-fashioned RTS title will always bring him back into the fold. Espaol - Latinoamrica (Spanish - Latin America), http://www.gamefaqs.com/xbox/920194-star-wars-knights-of-the-old-republic-ii-the-sith-lords/faqs/37036. Expect to reload the game a lot. This build is effective as it allows you to become a force-wielding monster. Star Wars Knights of the Old Republic II: The Sith Lords ; Star Wars: General Discussion ; Double saber guardian build in KoTOR 2 Double saber guardian build in KoTOR 2. As you can see, I havent mentioned third companion. wow i didnt know force speed was good in combat. Gains a bonus of + 4 or + 5 with a minimum dexterity of 18. Thanks to Speed Mastery and using my double-bladed lightsaber, I was a super hard hitting melee beast. Weaponmaster is a great Prestige class. Star Wars: Knights of the Old Republic 2 is currently available on PC, Switch, and Mobile. Naturally, this requires players to choose the dark side, but honestly, the dark side powers are the most fun. Repair will increase the components you get from breaking down items. Focusing all efforts into improving Force Powers and making them easier to use, stronger and just generally more effective. I mostly play character that heavily depends on Force so it was nice change. RELATED: The Best Companions In Knights Of The Old Republic 2. Spoilers. Use This Build If : You need to take down other force users with ease! This build starts with the Scoundrel, then becomes a Guardian. These extra options can earn players some extra credits, but they can also let characters talk their way to victory. Sentinel. Speed/Force Jump is just as powerful in the second game, though I would probably use flurry over power attack. For more information, please see our this because it can really optimize your character. And because the game is a massive RPG, theres a lot to consider when youre building that character. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. This guide is inspired by my "Potentially optimal consular build," which was posted on Reddit in April 2018 and has been viewed over 23,000 times. Force powers tend not to be important in this build. Heal While itsLightside Power, it will come in handy sometimes. In addition to the six classes, there are Feats, Skills, and Force powers - this allows for character builds for nearly any type of character. It also has a direct impact on the Persuade skill, which can really come in handy during particular dialogue conversations. Is there a single-word adjective for "having exceptionally strong moral principles". Connect and share knowledge within a single location that is structured and easy to search. I was tempted to be a Sentinel/Weapon Master, but at the same time I feel like I want to continue my same character from KOTOR 1 and stick with Guardian and then continue the pure brute melee, so Weapon Master. New comments cannot be posted and votes cannot be cast. Obviously, avoiding more hits increases the Jedi Exile's staying power in a fight. how do you lvling. The combat is boring and you pretty much become invincible with any build. Star Wars: Knights of the Old Republic 2 is one of the best RPGs on the market and is often cited as one of the greatest Star Wars games ever made. It adds your DEX modifier to chance to hit and doesn't affect damage, And actually, in Kotor II it's possible to make I believe 5 times in a single round, though I believe only the physical classes can achieve that. You need to sign in or create an account to do that. It increases the potency of the player character's Force powers and increases companions' chance to hit. This works best in combination with characters that can employ stealth to get enemies to focus fire on Bao-Dur, before striking from behind. Players want to take two-weapon fighting, Flurry, and Heavy Armor Proficiency for the Sith Mask. Excellent build. Build the best Jedi or Sith with these Star Wars Knights of the Old Republic II build strategies - be one with the force and make sure you are victorious. Besides, it's better to beef up other Attributes like Strength and Constitution in the beginning. The ideal starting stats should be around the following: 12 Strength, 15 Dexterity, 14 Wisdom, and 14 Constitution. Kotor 2 Jedi guardian build all stats I want a really good Jedi guardian build but I want all my stats to be really high, I get confused with this part. The best Kotor 2 builds for each class: Guardian Sentinel Consular Prestige Light vs dark Guardian The Guardian is all about combat. and which skills are you gonna have them ?! Certain items can also be equipped to help boost Dexterity as well. Consular. The Retinal Combat Implant will grant immunity to critical hits. If you would like to know more about the how and why, please see the Helpful Information and Useful Resources sections of this site or contact me with questions. RELATED: Star Wars Jedi Fallen Order: Best Characters (& The Worst). Acidity of alcohols and basicity of amines. And can you use jedi powers with it? Generally, players can't go wrong with upgrading these Feats whenever possible: Along with their lightsaber, Guardians will also make extensive use of Force powers. Aim for a balanced set of attributes, and a mix between combat and support feats and powers. Darth Malgus fits the idea very well. If push comes to shove, wed say dark side is more fun, but its a hard choice to make. The choice of Force powers will depend on the Jedi Exile's alignment. Read More . Early in the game, the bonuses for Critical Strikes are not very appealing. I want a really good Jedi guardian build but I want all my stats to be really high, I get confused with this part. This build is probably very close to what many players wanted their Jedi to be on their first playthrough. Used with force speed ( maxed out ) you gain + 4 to defense and + 2 in attacks per round. I'm actually doing a cross-class character with a Guardian and a Master hybrid. i am lvl 3 now .. and dont know what i have to max oder lvl now :D. Anakin Skywalker used Djem So and Shien not Ataru.only time he used Ataru was with the two saber dueling on Geonosis against Dooku with the Jar'Kai varient which he sucked with. When you're building one you should think about focusing on Strength, Dexterity, and Constitution. As for stats I would concentrate on Dexterity, Strength and Constitution. Light vs dark. Playing as a Jedi almost impulsively makes players pick the lightsaber as their main weapon. The Electrical Capacitance Shield makes players immune to electricity - including force lightning. Is it known that BQP is not contained within NP? I am open to any and all comments, criticism, and input. Normally, my Jedi use double-bladed lightsabers with Master Flurry and Master Speed to dish out a preposterous 5 attacks per round, which is enough to kill most opponents in 1 or 2 rounds (especially if they've been caught in a Stasis Field); but one cannot cast Master Speed with armor on. Nearly all gear in Kotor II is randomised. The Primary attribute of this build is Wisdom. The Primary attribute for this build is Strength - players want this as high as they can get it. There are a lot of reasons to use explosives though; for one, a lightsaber can't be used to deflect explosions. This site will be spoiler free besides the names of planets/locations and party members. rev2023.3.3.43278. Youll get a massive boost to your combat skills, while still getting plenty of Force Powers to use. At rank 15, once you talk to Kreia, you get a free level and a Prestige Class. Can my saved game in KotOR be used for anything in KotOR 2? The difference between the phonemes /p/ and /b/ in Japanese, Recovering from a blunder I made while emailing a professor, Styling contours by colour and by line thickness in QGIS. Of course, players can tweak all of these suggestions to their heart's content. Followers 0. The best implants generally need 16 CON. Charisma has several uses in KOTOR 2. This build starts with the Scout class, and then uses the Sentinel Jedi class. Additionally, at a certain point players need to choose from three Jedi classes; which are Guardian, Sentinel, and Consular. Privacy Policy. His other interests include horror movies, toy soldier collecting, and anything Batman-related. Bao Dur is a pretty unorthodox character and requires a little thinking outside the box. My lightsabers and melee weapons do about 37.5 damage per strike (level 22, I had to play around with equipment to get enough skill equipment to craft the best stuff), 5 strikes per round (4 in Kreia's case, but you've got to love the extra XP), while he will be restricted to 1 attack per round. Fans have a satisfying level of freedom to customize the Jedi Exile as they see fit. so . Espaol - Latinoamrica (Spanish - Latin America). This build makes a joke out of the highest difficulty, however it has no skills, having to rely on its' party to use Security, Computer Use, Repair, and other skills. Reddit and its partners use cookies and similar technologies to provide you with a better experience. An updated and more in-depth build guide video for the Jedi Guardian in KOTOR 1 and 2. It is designed with grinding out levels in mind to get max . Buff the force powers you use against others. This is especially true if players pick the dark side. Best used with light armor or robes. Fans must speak to Kreia, who will give players the option to select one of three possible choices: Regardless of their chosen class up to this point, players can select any of the three above options. However, it's highly recommended to stick with one's chosen class, especially for a beginner. First off, on the question of Armor: Forget force powers, give him the heaviest armor he can wear. How can I tell companion influence level in KotOR 2? Hope i gave you some good tips any other q's just ask me, P.S. What you want to do is to build Kreia up for Buffs. Fury Fury is Power obtained at level 1 Sith Marauder. I uhMust have forgotten to reply to this. If you dont want it, just go for anything with Strength or Wisdom bonus. If you dont want it, just go for anything with Strength or Wisdom bonus. Being a Soldier will help this character stay alive in the early parts of the game. He's also much. Now, in KOTOR2, I would switch my stance and go with a dex build. That is a master with the lightsaber that can zip around during a fight dispatching enemies with a swing of their lightsaber. One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character you're going to play as. The Jedi class in this build is the Sentinel. It dictates how much damage players deal to enemies (and how likely they are to hit them) while using melee weapons and lightsabers. This is a link to the guide, but be warned that it contains spoilers. For your crystals i always use my characters unique crystal and the Solari Crystal +3 damage +3 attack and 1-8 damage on dark side opponents. These skills are highly recommended. Players want to get the Advanced Bio-Stabilizer Mask for immunity to poison and mind-affecting. If you believe your item has been removed by mistake, please contact, This item is incompatible with STAR WARS Knights of the Old Republic II: The Sith Lords. i like to use Thon or Area Jeths robe, The Quickness D package, Stabilizer mask, Ceremonial shield and Ossluks gloves (cause i feel bad for the lil bug). The Jedi Consular far outweighs any other class and build within the game once you get into late-game stages, and you'd be doing yourself a disservice in not choosing it. Well, thats everything. or some useful fun builds for a Guardian/Weapon Master? Mutually exclusive execution using std::atomic? Both builds will trivialize the end boss. Do not become sith lord/jedi master as it is useless, go skills or sentinel class, Pro tip in k2 if you get the finesse perk you can make your hit chance and dmg scale off dex instead of strength.
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